How Valheim sold 2m copies in less than 2 weeks

Swedish developer Iron Gate produced a survival game that caught the attention of thousands of gamers from all around the world. Valheim is a multi-layered survival game with bosses, paganism, and farming (amongst many other things). There are many reasons why the game is so addictive, such as the grind being insanely more rewarding than in other survival games. Little things such as having no food doesn’t kill you take the most annoying part of survival games that turn a lot of people off, and turns them into a rewarding experience that keeps you on the edge of your seat as you attempt to survive in the afterlife of a fallen man. You will find yourself constantly tested by Odin, with boss fights being essential to the progression of the game, but entirely optional at the same time.

If you want to sweat and advance as quick as possible, then you can opt for an entirely nomadic play style by moving from biome to biome in search of the resources you need in order to take your civilization to the next level. Alternatively, you can go for a much more relaxed approach and focus on building a base and setting up something cosy for you and your Viking pals to reside in. 

The multi-layered experience has led to Iron Gate selling over 2 million copies of the game in less than 2 weeks, and with promises of huge updates to come in 2021 people are boarding the hype train at an insane rate. The devs are also very active on discord, frequently taking suggestions and feedback from players directly through a suggestions channel, only adding to the close feeling between the community and the developers.

The reviews on steam are currently Overwhelmingly positive, with 96% of users leaving a positive review after playing the game. It will certainly be interesting to see what Iron Gate present us with in the coming months, but I, and many others, are looking forward to it.